Difference between revisions of "User talk:StellarWind"
StellarWind (talk | contribs) (Created page with "This page will be, for now, used as a repository of information, chat logs, and data fragments to be implemented into the Miato Wiki later: ==Species notes== ====Wolfreeze/W...") |
StellarWind (talk | contribs) (→Species notes) |
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This page will be, for now, used as a repository of information, chat logs, and data fragments to be implemented into the Miato Wiki later: | This page will be, for now, used as a repository of information, chat logs, and data fragments to be implemented into the Miato Wiki later: | ||
− | + | =Species notes= | |
− | + | ==Wolfreeze/Wolfrost== | |
Endurance predators designed for harassing, herding, tackling and biting foes. | Endurance predators designed for harassing, herding, tackling and biting foes. | ||
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Tackling Moves: Tackle, Feint Attack, Take Down, Double Edge. | Tackling Moves: Tackle, Feint Attack, Take Down, Double Edge. | ||
− | + | ==Ostridge/Diatremor== | |
Ostridge is fairly middling in anything but defenses (physical moreso than special). Diatremor receives an impressive physical attack boost and a bit of a speed boost upon evolution. | Ostridge is fairly middling in anything but defenses (physical moreso than special). Diatremor receives an impressive physical attack boost and a bit of a speed boost upon evolution. | ||
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STAB Moves: Rollout, Rock Tomb, Rock Slide, Stone Edge | STAB Moves: Rollout, Rock Tomb, Rock Slide, Stone Edge | ||
STAB Moves (Diatremor Only): Dual Chop, Dragon Claw, Dragon Rush, Head Smash | STAB Moves (Diatremor Only): Dual Chop, Dragon Claw, Dragon Rush, Head Smash | ||
− | Other moves: | + | Other moves: Stealth Rock, Rock Polish, Mud Slap, Peck, Dragon Dance (Diatremor). |
+ | |||
+ | ==Soulphin/Dolphantom== | ||
+ | |||
+ | Should be fairly balanced, slight special bias but still physically capable? | ||
+ | |||
+ | 'Dolphin' Moves: Supersonic, Sonicboom, Play Rough, Hyper Voice?, Perish song? | ||
+ | Water Moves: Bubble, Water Sport, Aqua Jet, Water Pulse, Aqua Tail, Water Spout, | ||
+ | Ghost Moves: Shadow Sneak, Phantom Force, Ominous Wind, Shadow Ball | ||
+ | ADDITIONAL POSSIBLE MOVES: Night Shade, Headbutt, Curse, Brine, Confuse Ray, Bite, Crunch, Ice Fang, Destiny Bond | ||
+ | |||
+ | |||
+ | ==Voltalon / Hurriclash == | ||
+ | |||
+ | Unusually special-attack geared fighting-type, focused on Thunder and Storm themed moves. Still has a usable physical attack stat. | ||
+ | |||
+ | |||
+ | ==Nidoqueen AV== | ||
+ | |||
+ | "So with Queen i'd probably shift some of her attack points to her defenses because she's worth it and feed her movesets with Baneful Bunker, various entry hazards and stuff like venom drench and and Corrosive Spray and the like". Prankster for ability, perhaps? |
Latest revision as of 04:38, 22 July 2019
This page will be, for now, used as a repository of information, chat logs, and data fragments to be implemented into the Miato Wiki later:
Contents
Species notes
Wolfreeze/Wolfrost
Endurance predators designed for harassing, herding, tackling and biting foes. Physical attack geared,
Possibly operate better in groups - Hidden ability "Pack Coordination", passively improves stats in multi-battles? Possibly applied to the Orca/Dolphin line as well?
Possible moves: Crystal moves: Dazzle, Shard Rain, Crystal Edge, Spectral Nova Ice Moves: Powder Snow, Hail, Avalanche, "Wolf" Moves: Howl, Growl, Snarl, Moonlight, Bite, Ice Fang, Crunch, Mean Look Tackling Moves: Tackle, Feint Attack, Take Down, Double Edge.
Ostridge/Diatremor
Ostridge is fairly middling in anything but defenses (physical moreso than special). Diatremor receives an impressive physical attack boost and a bit of a speed boost upon evolution.
Possible moves: Kicking moves: Double Kick, Jump Kick, Mega Kick Slashing moves: Scratch, Slash, Night Slash, Defensive/Stealth moves: Defense Curl, Camouflage, Wide Guard, Sandstorm STAB Moves: Rollout, Rock Tomb, Rock Slide, Stone Edge STAB Moves (Diatremor Only): Dual Chop, Dragon Claw, Dragon Rush, Head Smash Other moves: Stealth Rock, Rock Polish, Mud Slap, Peck, Dragon Dance (Diatremor).
Soulphin/Dolphantom
Should be fairly balanced, slight special bias but still physically capable?
'Dolphin' Moves: Supersonic, Sonicboom, Play Rough, Hyper Voice?, Perish song? Water Moves: Bubble, Water Sport, Aqua Jet, Water Pulse, Aqua Tail, Water Spout, Ghost Moves: Shadow Sneak, Phantom Force, Ominous Wind, Shadow Ball ADDITIONAL POSSIBLE MOVES: Night Shade, Headbutt, Curse, Brine, Confuse Ray, Bite, Crunch, Ice Fang, Destiny Bond
Voltalon / Hurriclash
Unusually special-attack geared fighting-type, focused on Thunder and Storm themed moves. Still has a usable physical attack stat.
Nidoqueen AV
"So with Queen i'd probably shift some of her attack points to her defenses because she's worth it and feed her movesets with Baneful Bunker, various entry hazards and stuff like venom drench and and Corrosive Spray and the like". Prankster for ability, perhaps?