Difference between revisions of "Calamarine"
StellarWind (talk | contribs) (→Moves) |
StellarWind (talk | contribs) m (Text replacement - "Indeterminate" to "Amorphous") |
||
Line 11: | Line 11: | ||
| hidden = Feed Frenzy | | hidden = Feed Frenzy | ||
| male = 50 | | male = 50 | ||
− | | group = | + | | group = Amorphous |
| group2 = Water 3 | | group2 = Water 3 | ||
}} | }} |
Revision as of 00:59, 14 November 2014
#??? - Calamarine Squid Pokémon | |
Type | |
Physical Data | |
Height | ??? m. |
Weight | ??? Kg. |
Ability Data | |
Ability | Unknown |
This Pokémon's ability is unknown. | |
Hidden Ability | Feed Frenzy |
When this Pokémon lands a physical hit, its Attack may increase. | |
Breeding Data | |
Gender Ratio | 50% male, 50% female |
Egg Groups | Amorphous / Water 3 |
Calamarine are infamous for their aggressiveness, although how justified that reputation may be is a matter of some debate. Current research seems to indicate this aggression is only displayed while hunting and attacks on human divers may have been provoked by mistakenly identifying flashing lights or reflective gear as the species' natural feeding frenzy signals.
Contents
Biology
Calamarine is a Water/Psychic-Type Pokémon resembling a squid. Like their previous form, their favored color configuration is a reddish head, a mottled golden-brown mantle and black-and-orange fins.
Calamarine are social creatures, often traveling in large groups. They rapidly swim thanks to a combination of jet propulsion and powerful undulating tail fins. Though normally docile, curious and intelligent, there is a darker side to Calamarine - their hunting behaviour is particularly aggressive, and hunting packs have been known to fly into feeding frenzies that may even extend to weaker members of their own pack. When in such a frenzy, they are known to rapidly change their colors, flickering between a paler white to a deep red, and the strength of their attacks appear to increase the more damage they land. Calamarine appear to hunt closer to the surface at night and deeper into the water at day. They approach prey with their appendages extended forward, and upon reaching striking distance they rapidly launch two long tentacles covered in suckers ringed with sharp teeth, ensnaring their prey and pulling it towards a powerful beak that they use to tear the prey apart.
Name Meaning
A combination of 'calamari' and 'marine'.
Origin of Design
Calamarine is based on the Humboldt Squid.
Locations
Calamarine can be found in various water routes while surfing - though on later routes and less frequently than one could find Cuttendril. They are more common at night.
Base Stats
Stat | Range | ||||
---|---|---|---|---|---|
At Lv. 50 | At Lv. 100 | ||||
|
165 - 212 | 320 - 414 | |||
|
81 - 150 | 157 - 295 | |||
|
67 - 134 | 130 - 262 | |||
|
90 - 161 | 175 - 317 | |||
|
67 - 134 | 130 - 262 | |||
|
67 - 134 | 130 - 262 | |||
| |||||
Moves
Level Up Moves
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
Start | Power Whip | 120 | 85 | 10 | ||
Start | Thrash | 120 | 100 | 10 | ||
Start | Psywave | Varies | 100 | 15 | ||
Start | Disable | -- | 100 | 20 | ||
3 | Hypnosis | -- | 60 | 20 | ||
5 | Aqua Jet | 40 | 100 | 20 | ||
7 | Aqua Ring | -- | -- | 20 | ||
13 | Psybeam | 65 | 100 | 20 | ||
15 | Ink Jet | 60 | 100 | 10 | ||
18 | Camouflage | -- | 100 | 20 | ||
20 | Double Hit | 35 | 90 | 10 | ||
25 | Recover | -- | 100 | 10 | ||
28 | Pursuit | 40 | 100 | 20 | ||
32 | Water Pulse | 60 | 100 | 20 | ||
35 | Extrasensory | 80 | 100 | 20 | ||
39 | Reflect Type | -- | -- | 15 | ||
42 | Whirlpool | 35 | 85 | 15 | ||
45 | Spirit Rise | -- | -- | 10 | ||
Bold indicates this Pokémon gains STAB from this move. Italics indicates this Pokémon's evolution or alternate form receives STAB from this move. |
TM Moves
Method | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
TM03 | Psyshock | 80 | 100 | 10 | ||
TM04 | Calm Mind | -- | -- | 20 | ||
TM06 | Toxic | -- | 90 | 10 | ||
TM10 | Hidden Power | 60 | 100 | 15 | ||
TM13 | Ice Beam | 90 | 100 | 10 | ||
TM16 | Light Screen | -- | -- | 30 | ||
TM17 | Protect | -- | -- | 10 | ||
TM18 | Rain Dance | -- | -- | 5 | ||
TM20 | Safeguard | -- | -- | 25 | ||
TM21 | Frustration | Varies | 100 | 20 | ||
TM27 | Return | Varies | 100 | 20 | ||
TM29 | Psychic | 90 | 100 | 10 | ||
TM30 | Shadow Ball | 80 | 100 | 15 | ||
TM32 | Double Team | -- | -- | 15 | ||
TM33 | Reflect | -- | -- | 20 | ||
TM42 | Facade | 70 | 100 | 20 | ||
TM44 | Rest | -- | -- | 10 | ||
TM45 | Attract | -- | 100 | 15 | ||
TM48 | Round | 60 | 100 | 15 | ||
TM55 | Scald | 80 | 100 | 15 | ||
TM87 | Swagger | -- | 90 | 15 | ||
TM88 | Sleep Talk | -- | -- | 10 | ||
TM70 | Flash | -- | 100 | 20 | ||
TM90 | Substitute | -- | -- | 10 | ||
TM99 | Dazzling Gleam | 80 | 100 | 10 | ||
TM100 | Confide | -- | -- | 20 | ||
HM03 | Surf | 90 | 100 | 15 | ||
HM04 | Strength | 80 | 100 | 15 | ||
HM05 | Waterfall | 80 | 100 | 15 | ||
Bold indicates this Pokémon gains STAB from this move. Italics indicates this Pokémon's evolution or alternate form receives STAB from this move. |
Move Tutor Moves
Method | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
Move Tutor | Gravity | -- | -- | 5 | ||
Move Tutor | Knock Off | 65 | 100 | 25 | ||
Move Tutor | Magic Coat | -- | -- | 15 | ||
Move Tutor | Role Play | -- | -- | 10 | ||
Move Tutor | Signal Beam | 75 | 100 | 15 | ||
Move Tutor | Spirit Rise | -- | -- | 10 | ||
Move Tutor | Tidal Rage | 120 | 100 | 10 | ||
Move Tutor | Zen Headbutt | 80 | 90 | 15 | ||
Bold indicates this Pokémon gains STAB from this move. Italics indicates this Pokémon's evolution or alternate form receives STAB from this move. |
Evolution Line
Evolutionary Data: | |
Cuttendril → Level 20 → Calamarine → Level 38 → Cephabyss | |