Difference between revisions of "Template:AbilityDesc"

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|Adaptability=Powers up moves of the same type.
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|Stench=''By releasing a stench when attacking, the Pokémon may cause the target to flinch.''
|Aftermath=Damages the foe landing the finishing hit.
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|Drizzle=''The Pokémon makes it rain when it enters a battle.''
|Air Lock=Eliminates the effects of weather.
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|Speed Boost=''The Pokémon's Speed stat is boosted every turn.''
|Analytic=Strengthens moves when moving last.
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|Battle Armor=''Hard armor protects the Pokémon from critical hits.''
|Anger Point=Raises Attack upon taking a critical hit.
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|Sturdy=''The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.''
|Anticipation=Senses the foe’s dangerous moves.
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|Damp=''The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.''
|Arena Trap=Prevents the foe from fleeing.
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|Limber=''The Pokémon's limber body prevents it from being paralyzed.''
|Bad Dreams=Reduces a sleeping foe’s HP.
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|Sand Veil=''Boosts the Pokémon's evasiveness in a sandstorm.''
|Battle Armor=The Pokémon is protected against critical hits.
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|Static=''The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.''
|Big Pecks=Protects the Pokémon from Defense-lowering attacks.
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|Volt Absorb=''If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.''
|Blaze=Powers up Fire-type moves in a pinch.
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|Water Absorb=''If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.''
|Cacophony=Avoids sound-based moves.
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|Oblivious=''The Pokémon is oblivious, keeping it from being infatuated, falling for taunts or being affected by Intimidate..''
|Chlorophyll=Boosts the Pokémon’s Speed in sunshine.
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|Cloud Nine=''Eliminates the effects of weather.''
|Clear Body=Prevents the Pokémon’s stats from being lowered.
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|Compound Eyes=''The Pokémon's compound eyes boost its accuracy.''
|Cloud Nine=Eliminates the effects of weather.
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|Insomnia=''The Pokémon's insomnia prevents it from falling asleep.''
|Color Change=Changes the Pokémon’s type to the foe’s move.
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|Color Change=''The Pokémon's type becomes the type of the move used on it.''
|Compoundeyes=The Pokémon’s accuracy is boosted.
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|Immunity=''The Pokémon's immune system prevents it from being poisoned.''
|Contrary=Inverts stat modifiers.
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|Flash Fire=''If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.''
|Cursed Body=Has a 30% chance of Disabling any move that hits the Pokémon.
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|Shield Dust=''Protective dust shields the Pokémon from the additional effects of moves.''
|Cute Charm=Contact with the Pokémon may cause infatuation.
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|Own Tempo=''The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate..''
|Damp=Prevents combatants from self destructing.
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|Suction Cups=''The Pokémon uses suction cups to stay in one spot. This protects it from moves and items that would force it to switch out.''
|Defeatist=Halves Attack and Special Attack below 50% HP.
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|Intimidate=''When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.''
|Defiant=Raises Attack two stages upon having any stat lowered.
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|Shadow Tag=''The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out.''
|Download=Adjusts power according to the foe’s lowest defensive stat.
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|Rough Skin=''The Pokémon's rough skin damages attackers that make direct contact with it.''
|Drizzle=The Pokémon makes it rain if it appears in battle.
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|Wonder Guard=''Its mysterious power only lets supereffective moves hit the Pokémon.''
|Drought=The Pokémon makes it sunny if it is in battle.
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|Levitate=''By floating in the air, the Pokémon receives full immunity to all Ground-type moves.''
|Dry Skin=Reduces HP if it is hot. Water restores HP.
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|Effect Spore=''Contact with the Pokémon may inflict poison, sleep, or paralysis on the attacker.''
|Early Bird=The Pokémon awakens quickly from sleep.
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|Synchronize=''If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.''
|Effect Spore=Contact may paralyze, poison, or cause sleep.
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|Clear Body=''Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.''
|Filter=Powers down super- effective moves.
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|Natural Cure=''The Pokémon's status conditions are cured when it switches out.''
|Flame Body=Contact with the Pokémon may burn the foe.
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|Lightning Rod=''The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted..''
|Flare Boost=Increases Special Attack to 1.5× when burned.
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|Serene Grace=''Raises the likelihood of additional effects occurring when the Pokémon uses its moves.''
|Flash Fire=Powers up Fire-type moves if hit by a fire move.
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|Swift Swim=''Boosts the Pokémon's Speed stat in rain.''
|Flower Gift=Powers up party Pokémon when it is sunny.
+
|Chlorophyll=''Boosts the Pokémon's Speed stat in harsh sunlight.''
|Forecast=Transforms with the weather.
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|Illuminate=''Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.''
|Forewarn=Determines what moves the foe has.
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|Trace=''When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.''
|Friend Guard=Decreases damage inflicted against ally Pokémon.
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|Huge Power=''Doubles the Pokémon's Attack stat.''
|Frisk=The Pokémon can check the foe’s held item.
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|Poison Point=''Contact with the Pokémon may poison the attacker.''
|Gluttony=Encourages the early use of a held Berry.
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|Inner Focus=''The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.''
|Guts=Boosts Attack if there is a status problem.
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|Magma Armor=''The Pokémon's hot magma coating prevents it from being frozen.''
|Harvest=Restores any held Berry after the turn on which it is used.
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|Water Veil=''The Pokémon's water veil prevents it from being burned.''
|Healer=Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
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|Magnet Pull=''Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.''
|Heatproof=Weakens the power of Fire-type moves.
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|Soundproof=''Soundproofing gives the Pokémon full immunity to all sound-based moves.''
|Heavy Metal=Doubles the Pokémon's weight.
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|Rain Dish=''The Pokémon gradually regains HP in rain.''
|Honey Gather=The Pokémon may gather Honey from somewhere.
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|Sand Stream=''The Pokémon summons a sandstorm when it enters a battle.''
|Huge Power=Raises the Pokémon’s Attack stat.
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|Pressure=''Puts other Pokémon under pressure, causing them to expend more PP to use their moves.''
|Hustle=Boosts the Attack stat, but lowers accuracy.
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|Thick Fat=''The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.''
|Hydration=Heals status problems if it is raining.
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|Early Bird=''The Pokémon awakens from sleep twice as fast as other Pokémon.''
|Hyper Cutter=Prevents the Attack stat from being lowered.
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|Flame Body=''Contact with the Pokémon may burn the attacker.''
|Ice Body=The Pokémon regains HP in a hailstorm.
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|Run Away=''Enables a sure getaway from wild Pokémon.''
|Illuminate=Raises the likelihood of meeting wild Pokémon.
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|Keen Eye=''The Pokémon's keen eyes prevent its accuracy from being lowered.''
|Illusion=Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
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|Hyper Cutter=''The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.''
|Immunity=Prevents the Pokémon from getting poisoned.
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|Pickup=''The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.''
|Imposter=Transforms upon entering battle.
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|Truant=''Each time the Pokémon uses a move, it spends the next turn loafing around.''
|Infiltrator=Ignores Light Screen, Reflect, and Safeguard.
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|Hustle=''Boosts the Pokémon's Attack stat but lowers its accuracy.''
|Inner Focus=The Pokémon is protected from flinching.
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|Cute Charm=''The Pokémon may infatuate attackers that make direct contact with it.''
|Insomnia=Prevents the Pokémon from falling asleep.
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|Plus=''Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.''
|Intimidate=Lowers the foe’s Attack stat.
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|Minus=''Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.''
|Iron Barbs=Damages attacking Pokémon for 1/8 their max HP on contact.
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|Forecast=''The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.''
|Iron Fist=Boosts the power of punching moves.
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|Sticky Hold=''The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.''
|Justified=Raises Attack when hit by dark-type moves.
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|Shed Skin=''The Pokémon may cure its own status conditions by shedding its skin.''
|Keen Eye=Prevents the Pokémon from losing accuracy.
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|Guts=''It's so gutsy that having a status condition boosts the Pokémon's Attack stat.''
|Klutz=The Pokémon can’t use any held items.
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|Marvel Scale=''The Pokémon's marvelous scales boost its Defense stat if it has a status condition.''
|Leaf Guard=Prevents status problems in sunny weather.
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|Liquid Ooze=''The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves.''
|Levitate=Gives full immunity to all Ground-type moves.
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|Overgrow=''Powers up Grass-type moves when the Pokémon's HP is low.''
|Light Metal=Halves the Pokémon's weight.
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|Blaze=''Powers up Fire-type moves when the Pokémon's HP is low.''
|Lightningrod=The Pokémon draws in all Electric-type moves.
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|Torrent=''Powers up Water-type moves when the Pokémon's HP is low.''
|Limber=The Pokémon is protected from paralysis.
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|Swarm=''Powers up Bug-type moves when the Pokémon's HP is low.''
|Liquid Ooze=Inflicts damage on foes using any draining move.
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|Rock Head=''Protects the Pokémon from recoil damage.''
|Magic Bounce=Reflects most non-damaging moves back at their user.
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|Drought=''Turns the sunlight harsh when the Pokémon enters a battle.''
|Magic Guard=The Pokémon only takes damage from attacks.
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|Arena Trap=''Prevents opposing Pokémon from fleeing from battle.''
|Magma Armor=Prevents the Pokémon from becoming frozen.
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|Vital Spirit=''The Pokémon is full of vitality, and that prevents it from falling asleep.''
|Magnet Pull=Prevents Steel-type Pokémon from escaping.
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|White Smoke=''The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.''
|Marvel Scale=Boosts Defense if there is a status problem.
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|Pure Power=''Using its pure power, the Pokémon doubles its Attack stat.''
|Minus=Boosts Sp. Atk if another Pokémon has Plus.
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|Shell Armor=''A hard shell protects the Pokémon from critical hits.''
|Mold Breaker=Moves can be used regardless of Abilities.
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|Air Lock=''Eliminates the effects of weather.''
|Moody=Raises a random stat two stages and lowers another one stage after each turn.
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|Tangled Feet=''Boosts the Pokémon's evasiveness if it is confused.''
|Motor Drive=Raises Speed if hit by an Electric-type move.
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|Motor Drive=''The Pokémon takes no damage when hit by Electric-type moves. Instead, its Speed stat is boosted.''
|Moxie=Raises Attack one stage upon KOing a Pokémon.
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|Rivalry=''The Pokémon's competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender.''
|Multiscale=Halves damage taken from full HP.
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|Steadfast=''The Pokémon's determination boosts its Speed stat every time it flinches.''
|Multitype=Changes type to match the held Plate.
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|Snow Cloak=''Boosts the Pokémon's evasiveness in snow.''
|Mummy=Contact with this Pokémon spreads this Ability.
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|Gluttony=''If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.''
|Natural Cure=All status problems are healed upon switching out.
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|Anger Point=''The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.''
|No Guard=Ensures the Pokémon and its foe’s attacks land.
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|Unburden=''Boosts the Speed stat if the Pokémon's held item is used or lost.''
|Normalize=All the Pokémon’s moves become the Normal type.
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|Heatproof=''The Pokémon's heatproof body halves the damage taken from Fire-type moves.''
|Oblivious=Prevents the Pokémon from becoming infatuated.
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|Simple=''Doubles the effects of the Pokémon's stat changes.''
|Overcoat=Protects against damage from weather.
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|Dry Skin=''Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.''
|Overgrow=Powers up Grass-type moves in a pinch.
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|Download=''The Pokémon compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.''
|Own Tempo=Prevents the Pokémon from becoming confused.
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|Iron Fist=''Powers up punching moves.''
|Pickpocket=Steals attacking Pokémon's held item on contact.
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|Poison Heal=''If poisoned, the Pokémon has its HP restored instead of taking damage.''
|Pickup=The Pokémon may pick up items.
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|Adaptability=''Powers up moves of the same type as the Pokémon.''
|Plus=Boosts Sp. Atk if another Pokémon has Minus.
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|Skill Link=''Maximizes the number of times multistrike moves hit.''
|Poison Heal=Restores HP if the Pokémon is poisoned.
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|Hydration=''Cures the Pokémon's status conditions in rain.''
|Poison Point=Contact with the Pokémon may poison the foe.
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|Solar Power=''In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn.''
|Poison Touch=Has a 30% chance of poisoning Pokémon upon contact when attacking.
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|Quick Feet=''Boosts the Speed stat if the Pokémon has a status condition.''
|Prankster=Raises non-damaging moves' priority by one stage.
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|Normalize=''All the Pokémon's moves become Normal type. The power of those moves is boosted a little.''
|Pressure=The Pokémon raises the foe’s PP usage.
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|Sniper=''If the Pokémon's attack lands a critical hit, the attack is powered up even further.''
|Pure Power=Boosts the power of physical attacks.
+
|Magic Guard=''The Pokémon only takes damage from attacks.''
|Quick Feet=Boosts Speed if there is a status problem.
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|No Guard=''The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.''
|Rain Dish=The Pokémon gradually recovers HP in rain.
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|Stall=''The Pokémon is always the last to use its moves.''
|Rattled=Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.
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|Technician=''Powers up weak moves so the Pokémon can deal more damage with them.''
|Reckless=Powers up moves that have recoil damage.
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|Leaf Guard=''Prevents status conditions in harsh sunlight.''
|Regenerator=Heals for 1/3 max HP upon leaving battle.
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|Klutz=''The Pokémon can't use any held items.''
|Rivalry=Raises Attack if the foe is of the same gender.
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|Mold Breaker=''The Pokémon's moves are unimpeded by the Ability of the target.''
|Rock Head=Protects the Pokémon from recoil damage.
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|Super Luck=''The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.''
|Rough Skin=Inflicts damage to the foe on contact.
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|Aftermath=''Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.''
|Run Away=Enables sure getaway from wild Pokémon.
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|Anticipation=''The Pokémon can sense an opposing Pokémon's dangerous moves.''
|Sand Force=Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.
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|Forewarn=''When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.''
|Sand Rush=Doubles Speed during a sandstorm.
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|Unaware=''When attacking, the Pokémon ignores the target's stat changes.''
|Sand Stream=The Pokémon summons a sandstorm in battle.
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|Tinted Lens=''The Pokémon can use "not very effective" moves to deal regular damage.''
|Sand Veil=Boosts the Pokémon’s evasion in a sandstorm.
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|Filter=''Reduces the power of supereffective attacks that hit the Pokémon.''
|Sap Sipper=Absorbs Grass moves, raising Attack one stage.
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|Slow Start=''For five turns, the Pokémon's Attack and Speed stats are halved.''
|Scrappy=Enables moves to hit Ghost-type foes.
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|Scrappy=''The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate.''
|Serene Grace=Boosts the likelihood of added effects appearing.
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|Storm Drain=''The Pokémon draws in all Water-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted..''
|Shadow Tag=Prevents the foe from escaping.
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|Ice Body=''The Pokémon gradually regains HP in snow.''
|Shed Skin=The Pokémon may heal its own status problems.
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|Solid Rock=''Reduces the power of supereffective attacks that hit the Pokémon.''
|Sheer Force=Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
+
|Snow Warning=''The Pokémon makes it snow when it enters a battle.''
|Shell Armor=The Pokémon is protected against critical hits.
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|Honey Gather=''The Pokémon may gather Honey after a battle.''
|Shield Dust=Blocks the added effects of attacks taken.
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|Frisk=''When it enters a battle, the Pokémon can check an opposing Pokémon's held item.''
|Simple=The Pokémon is prone to wild stat changes.
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|Reckless=''Powers up moves that have recoil damage.''
|Skill Link=Increases the frequency of multi-strike moves.
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|Multitype=''Changes the Pokémon's type to match the plate it holds.''
|Slow Start=Temporarily halves Attack and Speed.
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|Flower Gift=''Boosts the Attack and Sp. Def stats of the Pokémon and its allies in harsh sunlight.''
|Sniper=Powers up moves if they become critical hits.
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|Bad Dreams=''Damages opposing Pokémon that are asleep.''
|Snow Cloak=Raises evasion in a hailstorm.
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|Pickpocket=''The Pokémon steals the held item from attackers that make direct contact with it.''
|Snow Warning=The Pokémon summons a hailstorm in battle.
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|Sheer Force=''Removes any additional effects from the Pokémon's moves, but increases the moves' power.''
|Solar Power=Boosts Sp. Atk, but lowers HP in sunshine.
+
|Contrary=''Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them— and attempts to lower its stats will boost them.''
|Solid Rock=Powers down super- effective moves.
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|Unnerve=''Unnerves opposing Pokémon and makes them unable to eat Berries.''
|Soundproof=Gives full immunity to all sound-based moves.
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|Defiant=''If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.''
|Speed Boost=The Pokémon’s Speed stat is gradually boosted.
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|Defeatist=''Halves the Pokémon's Attack and Sp. Atk stats when its HP drops to half or less.''
|Stall=The Pokémon moves after even slower foes.
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|Cursed Body=''May disable a move that has dealt damage to the Pokémon.''
|Static=Contact with the Pokémon may cause paralysis.
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|Healer=''Sometimes cures the status conditions of the Pokémon's allies.''
|Steadfast=Raises Speed each time the Pokémon flinches.
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|Friend Guard=''Reduces damage dealt to allies.''
|Stench=The stench helps keep wild Pokémon away.
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|Weak Armor=''The Pokémon's Defense stat is lowered when it takes damage from physical moves, but its Speed stat is sharply boosted.''
|Sticky Hold=Protects the Pokémon from item theft.
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|Heavy Metal=''Doubles the Pokémon's weight.''
|Storm Drain=The Pokémon draws in all Water-type moves.
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|Light Metal=''Halves the Pokémon's weight.''
|Sturdy=The Pokémon is protected against 1-hit KO attacks.
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|Multiscale=''Reduces the amount of damage the Pokémon takes while its HP is full.''
|Suction Cups=Negates moves that force switching out.
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|Toxic Boost=''Powers up physical moves when the Pokémon is poisoned.''
|Super Luck=Heightens the critical-hit ratios of moves.
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|Flare Boost=''Powers up special moves when the Pokémon is burned.''
|Swarm=Powers up Bug-type moves in a pinch.
+
|Harvest=''May create another Berry after one is used.''
|Swift Swim=Boosts the Pokémon’s Speed in rain.
+
|Telepathy=''The Pokémon anticipates and dodges the attacks of its allies.''
|Synchronize=Passes on a burn, poison, or paralysis to the foe.
+
|Moody=''Every turn, one of the Pokémon's stats will be boosted sharply but another stat will be lowered.''
|Tangled Feet=Raises evasion if the Pokémon is confused.
+
|Overcoat=''The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.''
|Technician=Powers up the Pokémon’s weaker moves.
+
|Poison Touch=''May poison a target when the Pokémon makes contact.''
|Telepathy=Protects against damaging moves from friendly Pokémon.
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|Regenerator=''The Pokémon has a little of its HP restored when withdrawn from battle.''
|Teravolt=Moves can be used regardless of Abilities.
+
|Big Pecks=''Prevents the Pokémon from having its Defense stat lowered.''
|Thick Fat=Raises resistance to Fire- and Ice-type moves.
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|Sand Rush=''Boosts the Pokémon's Speed stat in a sandstorm.''
|Tinted Lens=Powers up “not very effective” moves.
+
|Wonder Skin=''Makes status moves more likely to miss the Pokémon.''
|Torrent=Powers up Water-type moves in a pinch.
+
|Analytic=''Boosts the power of the Pokémon's move if it is the last to act that turn.''
|Toxic Boost=Increases Attack to 1.5× when poisoned.
+
|Illusion=''The Pokémon fools opponents by entering battle disguised as the last Pokémon in its Trainer's party.''
|Trace=The Pokémon copies a foe's Ability.
+
|Imposter=''The Pokémon transforms itself into the Pokémon it's facing.''
|Truant=The Pokémon can't attack on consecutive turns.
+
|Infiltrator=''The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.''
|Turboblaze=Moves can be used regardless of Abilities.
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|Mummy=''Contact with the Pokémon changes the attacker's Ability to Mummy.''
|Unaware=Ignores any change in stats by the foe.
+
|Moxie=''When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.''
|Unburden=Raises Speed if a held item is used.
+
|Justified=''When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice.''
|Unnerve=Prevents opposing Pokémon from eating held Berries.
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|Rattled=''The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which boosts its Speed stat.''
|Victory Star=Raises moves' accuracy to 1.1× for friendly Pokémon.
+
|Magic Bounce=''The Pokémon reflects status moves instead of getting hit by them.''
|Vital Spirit=Prevents the Pokémon from falling asleep.
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|Sap Sipper=''The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.''
|Volt Absorb=Restores HP if hit by an Electric-type move.
+
|Prankster=''Gives priority to the Pokémon's status moves.''
|Water Absorb=Restores HP if hit by a Water-type move.
+
|Sand Force=''Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.''
|Water Veil=Prevents the Pokémon from getting a burn.
+
|Iron Barbs=''The Pokémon's iron barbs damage the attacker if it makes direct contact.''
|Weak Armor=Raises Speed and lowers Defense by one stage each upon being hit by any move.
+
|Zen Mode=''Changes the Pokémon's shape when its HP drops to half or less.''
|White Smoke=Prevents the Pokémon’s stats from being lowered.
+
|Victory Star=''Boosts the accuracy of the Pokémon and its allies.''
|Wonder Guard=Only super effective moves will hit.
+
|Turboblaze=''The Pokémon's moves are unimpeded by the Ability of the target.''
|Wonder Skin=Has a 50% chance of protecting against non-damaging moves that inflict major status ailments.
+
|Teravolt=''The Pokémon's moves are unimpeded by the Ability of the target.''
|Zen Mode=Changes the Pokémon's shape when HP is halved.
+
|Aroma Veil=''Protects the Pokémon and its allies from effects that prevent the use of moves.''
|Symbiosis=Recovers some damage from Grass, Water and Ground moves.
+
|Flower Veil=''Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.''
|Firestorm=Recovers some damage from Fire, Grass and Steel moves.
+
|Cheek Pouch=''The Pokémon's HP is restored when it eats any Berry, in addition to the Berry's usual effect.''
|High Tide=Recovers some damage from Water, Fire and Ice moves.
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|Protean=''Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle.''
|Light Absorb=This Pokémon gradually recovers HP in bright sunlight.
+
|Fur Coat=''Halves the damage from physical moves.''
|Dragonflight=Powers up own-type moves if hit by a Ground-type move.
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|Magician=''The Pokémon steals the held item from any target it hits with a move.''
|Winter Coat=Powers down super-effective moves. More effective under the effects of hail.
+
|Bulletproof=''Protects the Pokémon from ball and bomb moves.''
|Charge Field=This Pokémon summons a Thunderstorm in battle.
+
|Competitive=''Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.''
|Mirror Scale=Status problems are reflected to the foe.
+
|Strong Jaw=''The Pokémon's strong jaw boosts the power of its biting moves.''
|Mighty Shell=Protects against sandstorms and halves the chances of secondary effects of foe's attacks.
+
|Refrigerate=''Normal-type moves become Ice-type moves. The power of those moves is boosted a little.''
|Ambush=This Pokémon always strikes first.
+
|Sweet Veil=''Prevents the Pokémon and its allies from falling asleep.''
|Relentless=Pursues escaping foes, dealing a parting shot.
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|Stance Change=''The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield.''
|Elemental=Absorbs own-type moves and may raise all stats one stage.
+
|Gale Wings=''Gives priority to the Pokémon's Flying-type moves while its HP is full.''
|Purity=All status problems may be healed in combat.
+
|Mega Launcher=''Powers up pulse moves.''
|Auto-Load=Negates recharge turns of some moves, but lowers their power.
+
|Grass Pelt=''Boosts the Pokémon's Defense stat on Grassy Terrain.''
|Ink Veil=Increases evasiveness upon being hit by any move.
+
|Symbiosis=''The Pokémon passes its held item to an ally that has used up an item.''
|Feed Frenzy=When this Pokémon lands a physical hit, its Attack may increase.
+
|Tough Claws=''Powers up moves that make direct contact.''
|Deep Thought=Finds the ultimate answer, has no idea what the question is.
+
|Pixilate=''Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.''
|Rainbow Mist=Creates a haze negating stat changes on the battlefield.
+
|Gooey=''Contact with the Pokémon lowers the attacker's Speed stat.''
|Prairie Wind=This Pokémon summons a Sylvan Orb in battle.
+
|Aerilate=''Normal-type moves become Flying-type moves. The power of those moves is boosted a little.''
|Heat Mirage=Emits a firey aura that distorts accuracy of Non-Fire-types.
+
|Parental Bond=''The parent and child attack one after the other.''
|Grim Touch=Drains 1/4 of damage inflicted as HP.
+
|Dark Aura=''Powers up the Dark-type moves of all Pokémon on the field.''
|Waterproof=This Pokémon is immune to Water-type moves.
+
|Fairy Aura=''Powers up the Fairy-type moves of all Pokémon on the field.''
|Sword Master=Boosts the power of blade moves.
+
|Aura Break=''The effects of "Aura" Abilities are reversed to lower the power of affected moves.''
 +
|Primordial Sea=''The Pokémon changes the weather to nullify Fire-type attacks.''
 +
|Desolate Land=''The Pokémon changes the weather to nullify Water-type attacks.''
 +
|Delta Stream=''The Pokémon changes the weather so that no moves are supereffective against the Flying type.''
 +
|Stamina=''Boosts the Defense stat when the Pokémon is hit by an attack.''
 +
|Wimp Out=''The Pokémon cowardly switches out when its HP drops to half or less.''
 +
|Emergency Exit=''The Pokémon, sensing danger, switches out when its HP drops to half or less.''
 +
|Water Compaction=''Boosts the Defense stat sharply when the Pokémon is hit by a Water-type move.''
 +
|Merciless=''The Pokémon's attacks become critical hits if the target is poisoned.''
 +
|Shields Down=''When its HP drops to half or less, the Pokémon's shell breaks and it becomes aggressive.''
 +
|Stakeout=''Doubles the damage dealt to a target that has just switched into battle.''
 +
|Water Bubble=''Lowers the power of Fire-type moves that hit the Pokémon and prevents it from being burned.''
 +
|Steelworker=''Powers up Steel-type moves.''
 +
|Berserk=''Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to drop to half or less.''
 +
|Slush Rush=''Boosts the Pokémon's Speed stat in snow.''
 +
|Long Reach=''The Pokémon uses its moves without making contact with the target.''
 +
|Liquid Voice=''Sound-based moves become Water-type moves.''
 +
|Triage=''Gives priority to the Pokémon's healing moves.''
 +
|Galvanize=''Normal-type moves become Electric-type moves. The power of those moves is boosted a little.''
 +
|Surge Surfer=''Doubles the Pokémon's Speed stat on Electric Terrain.''
 +
|Schooling=''When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.''
 +
|Disguise=''Once per battle, the shroud that covers the Pokémon can protect it from an attack.''
 +
|Battle Bond=''When the Pokémon knocks out a target, its bond with its Trainer is strengthened, and its Attack, Sp. Atk, and Speed stats are boosted.''
 +
|Power Construct=''Cells gather to aid the Pokémon when its HP drops to half or less, causing it to change into its Complete Forme.''
 +
|Corrosion=''The Pokémon can poison the target even if it's a Steel or Poison type.''
 +
|Comatose=''The Pokémon is always drowsing and will never wake up. It can attack while in its sleeping state.''
 +
|Queenly Majesty=''The Pokémon's majesty pressures opponents and makes them unable to use priority moves against the Pokémon or its allies.''
 +
|Innards Out=''When the Pokémon is knocked out, it damages its attacker by the amount equal to the HP it had left before it was hit.''
 +
|Dancer=''Whenever a dance move is used in battle, the Pokémon will copy the user to immediately perform that dance move itself.''
 +
|Battery=''Powers up ally Pokémon's special moves.''
 +
|Fluffy=''Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.''
 +
|Dazzling=''The Pokémon dazzles its opponents, making them unable to use priority moves against the Pokémon or its allies.''
 +
|Soul-Heart=''Boosts the Pokémon's Sp. Atk stat every time another Pokémon faints.''
 +
|Tangling Hair=''Contact with the Pokémon lowers the attacker's Speed stat.''
 +
|Receiver=''The Pokémon copies the Ability of a defeated ally.''
 +
|Power of Alchemy=''The Pokémon copies the Ability of a defeated ally.''
 +
|Beast Boost=''Boosts the Pokémon's most proficient stat every time it knocks out a target.''
 +
|RKS System=''Changes the Pokémon's type to match the memory disc it holds.''
 +
|Electric Surge=''Turns the ground into Electric Terrain when the Pokémon enters a battle.''
 +
|Psychic Surge=''Turns the ground into Psychic Terrain when the Pokémon enters a battle.''
 +
|Misty Surge=''Turns the ground into Misty Terrain when the Pokémon enters a battle.''
 +
|Grassy Surge=''Turns the ground into Grassy Terrain when the Pokémon enters a battle.''
 +
|Full Metal Body=''Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.''
 +
|Shadow Shield=''Reduces the amount of damage the Pokémon takes while its HP is full.''
 +
|Prism Armor=''Reduces the power of supereffective attacks that hit the Pokémon.''
 +
|Neuroforce=''Powers up the Pokémon's supereffective attacks even further.''
 +
|Intrepid Sword=''Boosts the Pokémon's Attack stat the first time the Pokémon enters a battle.''
 +
|Dauntless Shield=''Boosts the Pokémon's Defense stat the first time the Pokémon enters a battle.''
 +
|Libero=''Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle.''
 +
|Ball Fetch=''If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.''
 +
|Cotton Down=''When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stats of all Pokémon except itself.''
 +
|Propeller Tail=''Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.''
 +
|Mirror Armor=''Bounces back only the stat-lowering effects that the Pokémon receives.''
 +
|Gulp Missile=''When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.''
 +
|Stalwart=''Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.''
 +
|Steam Engine=''Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.''
 +
|Punk Rock=''Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.''
 +
|Sand Spit=''The Pokémon creates a sandstorm when it's hit by an attack.''
 +
|Ice Scales=''The Pokémon is protected by ice scales, which halve the damage taken from special moves.''
 +
|Ripen=''Ripens Berries and doubles their effect.''
 +
|Ice Face=''The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it snows.''
 +
|Power Spot=''Just being next to the Pokémon powers up moves.''
 +
|Mimicry=''Changes the Pokémon's type depending on the terrain.''
 +
|Screen Cleaner=''When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.''
 +
|Steely Spirit=''Powers up the Steel-type moves of the Pokémon and its allies.''
 +
|Perish Body=''When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.''
 +
|Wandering Spirit=''The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.''
 +
|Gorilla Tactics=''Boosts the Pokémon's Attack stat but only allows the use of the first selected move.''
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|Neutralizing Gas=''While the Pokémon is in the battle, the effects of all other Pokémon's Abilities will be nullified or will not be triggered.''
 +
|Pastel Veil=''Prevents the Pokémon and its allies from being poisoned.''
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|Hunger Switch=''The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of every turn.''
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|Quick Draw=''Enables the Pokémon to move first occasionally.''
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|Unseen Fist=''If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.''
 +
|Curious Medicine=''When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.''
 +
|Transistor=''Powers up Electric-type moves.''
 +
|Dragon's Maw=''Powers up Dragon-type moves.''
 +
|Chilling Neigh=''When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.''
 +
|Grim Neigh=''When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.''
 +
|As One=''This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.''
 +
|As One=''This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.''
 +
|Lingering Aroma=''Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.''
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|Seed Sower=''Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.''
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|Thermal Exchange=''Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.''
 +
|Anger Shell=''When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.''
 +
|Purifying Salt=''The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.''
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|Well-Baked Body=''The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.''
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|Wind Rider=''Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.''
 +
|Guard Dog=''Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.''
 +
|Rocky Payload=''Powers up Rock-type moves.''
 +
|Wind Power=''The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.''
 +
|Zero to Hero=''The Pokémon transforms into its Hero Form when it switches out.''
 +
|Commander=''When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.''
 +
|Electromorphosis=''The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.''
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|Protosynthesis=''Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.''
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|Quark Drive=''Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.''
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|Good as Gold=''A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.''
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|Vessel of Ruin=''The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.''
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|Sword of Ruin=''The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.''
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|Tablets of Ruin=''The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.''
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|Beads of Ruin=''The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.''
 +
|Orichalcum Pulse=''Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.''
 +
|Hadron Engine=''Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.''
 +
|Opportunist=''If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.''
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|Cud Chew=''When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.''
 +
|Sharpness=''Powers up slicing moves.''
 +
|Supreme Overlord=''When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.''
 +
|Costar=''When the Pokémon enters a battle, it copies an ally's stat changes.''
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|Toxic Debris=''Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.''
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|Armor Tail=''The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.''
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|Earth Eater=''If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.''
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|Mycelium Might=''The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.''
 +
|Hospitality=''When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.''
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|Mind's Eye=''The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves. ''
 +
|Embody Aspect=''The Pokémon's heart fills with memories, causing its mask to shine and one of the Pokémon's stats to be boosted, depending on the mask held.''
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|Toxic Chain=''The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move. ''
 +
|Supersweet Syrup=''A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon. ''
 +
|Tera Shift=''When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form. ''
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|Tera Shell=''The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective. ''
 +
|Teraform Zero=''When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero. ''
 +
|Poison Puppeteer=''Pokémon poisoned by Pecharunt's moves will also become confused.''
 +
|Plastic Wrap=''With a twist of its mighty coils, this Pokémon herps derps!''
 +
|Lemon Curry=''I don't even, mang. I don't even.''
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|Crunchitize=''This Pokémon remains crunchy, even in milk!''
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|Sheogorath's Call=''Cheese for EVERYBODY!''
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|Nuclear Apocalypse=''If you mega evolved this, you get what's coming to you.''
 +
|Forest Heart=''Recovers some damage from Grass, Water and Ground moves.''
 +
|Firestorm=''Recovers some damage from Fire, Grass and Steel moves.''
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|High Tide=''Recovers some damage from Water, Fire and Ice moves.''
 +
|Light Absorb=''This Pokémon gradually recovers HP in bright sunlight.''
 +
|Drain Shock=''Draining moves make contact with the foe and may paralyze.''
 +
|Dragonflight=''Powers up own-type moves if hit by a Ground-type move.''
 +
|Winter Coat=''Reduces the power of super-effective attacks that hit the Pokémon. The effect is greater when it snows.''
 +
|Mirror Scale=''Status problems are reflected to the foe.''
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|Mighty Shell=''Protects against sandstorms and halves the chances of secondary effects of foe's attacks.''
 +
|Ambush=''This Pokémon always strikes first.''
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|Relentless=''Pursues escaping foes, dealing a parting shot.''
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|Unleashed=''Absorbs own-type moves and lengthens the duration of Elemental Rage.''
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|Nature's Fury=''Boosts damage against a foe that flinched.''
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|Ink Veil=''Increases evasiveness upon being hit.''
 +
|Feed Frenzy=''When this Pokémon lands a physical hit, its Attack may increase.''
 +
|Deep Thought=''Sharply reduces one of the opponent's stats when hit.''
 +
|Rainbow Mist=''Creates a haze negating stat changes on the battlefield.''
 +
|Prairie Wind=''This Pokémon summons a Sylvan Orb in battle.''
 +
|Heat Mirage=''Emits a fiery aura that distorts accuracy of Non-Fire-types.''
 +
|Grim Touch=''Drains 1/4 of damage inflicted as HP.''
 +
|Waterproof=''This Pokémon is immune to Water-type moves.''
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|Sovereign=''Increases damage inflicted by ally Pokémon.''
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|Light Warper=''Has a 5% chance to avoid any attack used on it, including attacks that cannot miss.''
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|Grappler=''The more the opponent is exhausted, the more damage this Pokémon deals.''
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|Phoenix Burst=''This Pokémon recovers health on taking severe damage in one hit.''
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|Arcane Geometry=''This Pokémon's form changes based on the Arcane Gemstone that it holds.''
 +
|Dragon Eye=''Empowered by draconic focus, the Pokémon's accuracy is improved and the power of its moves that have a semi-invulnerable turn increases.''
 +
|???=''This Pokémon's ability is unknown.''
 
}}
 
}}

Latest revision as of 17:54, 29 December 2023