Difference between revisions of "Template:AbilityDesc"

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|Adaptability=Powers up moves of the same type.
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|Adaptability=''Powers up moves of the same type.''
|Aftermath=Damages the foe landing the finishing hit.
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|Aftermath=''Damages the foe landing the finishing hit.''
|Air Lock=Eliminates the effects of weather.
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|Air Lock=''Eliminates the effects of weather.''
|Analytic=Strengthens moves when moving last.
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|Analytic=''Strengthens moves when moving last.''
|Anger Point=Raises Attack upon taking a critical hit.
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|Anger Point=''Raises Attack upon taking a critical hit.''
|Anticipation=Senses the foe’s dangerous moves.
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|Anticipation=''Senses the foe’s dangerous moves.''
|Arena Trap=Prevents the foe from fleeing.
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|Arena Trap=''Prevents the foe from fleeing.''
|Bad Dreams=Reduces a sleeping foe’s HP.
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|Bad Dreams=''Reduces a sleeping foe’s HP.''
|Battle Armor=The Pokémon is protected against critical hits.
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|Battle Armor=''The Pokémon is protected against critical hits.''
|Big Pecks=Protects the Pokémon from Defense-lowering attacks.
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|Big Pecks=''Protects the Pokémon from Defense-lowering attacks.''
|Blaze=Powers up Fire-type moves in a pinch.
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|Blaze=''Powers up Fire-type moves in a pinch.''
|Cacophony=Avoids sound-based moves.
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|Cacophony=''Avoids sound-based moves.''
|Chlorophyll=Boosts the Pokémon’s Speed in sunshine.
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|Chlorophyll=''Boosts the Pokémon’s Speed in sunshine.''
|Clear Body=Prevents the Pokémon’s stats from being lowered.
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|Clear Body=''Prevents the Pokémon’s stats from being lowered.''
|Cloud Nine=Eliminates the effects of weather.
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|Cloud Nine=''Eliminates the effects of weather.''
|Color Change=Changes the Pokémon’s type to the foe’s move.
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|Color Change=''Changes the Pokémon’s type to the foe’s move.''
|Compoundeyes=The Pokémon’s accuracy is boosted.
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|Compoundeyes=''The Pokémon’s accuracy is boosted.''
|Contrary=Inverts stat modifiers.
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|Contrary=''Inverts stat modifiers.''
|Cursed Body=Has a 30% chance of Disabling any move that hits the Pokémon.
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|Cursed Body=''Has a 30% chance of Disabling any move that hits the Pokémon.''
|Cute Charm=Contact with the Pokémon may cause infatuation.
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|Cute Charm=''Contact with the Pokémon may cause infatuation.''
|Damp=Prevents combatants from self destructing.
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|Damp=''Prevents combatants from self destructing.''
|Defeatist=Halves Attack and Special Attack below 50% HP.
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|Defeatist=''Halves Attack and Special Attack below 50% HP.''
|Defiant=Raises Attack two stages upon having any stat lowered.
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|Defiant=''Raises Attack two stages upon having any stat lowered.''
|Download=Adjusts power according to the foe’s lowest defensive stat.
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|Download=''Adjusts power according to the foe’s lowest defensive stat.''
|Drizzle=The Pokémon makes it rain if it appears in battle.
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|Drizzle=''The Pokémon makes it rain if it appears in battle.''
|Drought=The Pokémon makes it sunny if it is in battle.
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|Drought=''The Pokémon makes it sunny if it is in battle.''
|Dry Skin=Reduces HP if it is hot. Water restores HP.
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|Dry Skin=''Reduces HP if it is hot. Water restores HP.''
|Early Bird=The Pokémon awakens quickly from sleep.
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|Early Bird=''The Pokémon awakens quickly from sleep.''
|Effect Spore=Contact may paralyze, poison, or cause sleep.
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|Effect Spore=''Contact may paralyze, poison, or cause sleep.''
|Filter=Powers down super- effective moves.
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|Filter=''Powers down super- effective moves.''
|Flame Body=Contact with the Pokémon may burn the foe.
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|Flame Body=''Contact with the Pokémon may burn the foe.''
|Flare Boost=Increases Special Attack to 1.5× when burned.
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|Flare Boost=''Increases Special Attack to 1.5× when burned.''
|Flash Fire=Powers up Fire-type moves if hit by a fire move.
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|Flash Fire=''Powers up Fire-type moves if hit by a fire move.''
|Flower Gift=Powers up party Pokémon when it is sunny.
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|Flower Gift=''Powers up party Pokémon when it is sunny.''
|Forecast=Transforms with the weather.
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|Forecast=''Transforms with the weather.''
|Forewarn=Determines what moves the foe has.
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|Forewarn=''Determines what moves the foe has.''
|Friend Guard=Decreases damage inflicted against ally Pokémon.
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|Friend Guard=''Decreases damage inflicted against ally Pokémon.''
|Frisk=The Pokémon can check the foe’s held item.
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|Frisk=''The Pokémon can check the foe’s held item.''
|Gluttony=Encourages the early use of a held Berry.
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|Gluttony=''Encourages the early use of a held Berry.''
|Guts=Boosts Attack if there is a status problem.
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|Guts=''Boosts Attack if there is a status problem.''
|Harvest=Restores any held Berry after the turn on which it is used.
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|Harvest=''Restores any held Berry after the turn on which it is used.''
|Healer=Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
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|Healer=''Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.''
|Heatproof=Weakens the power of Fire-type moves.
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|Heatproof=''Weakens the power of Fire-type moves.''
|Heavy Metal=Doubles the Pokémon's weight.
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|Heavy Metal=''Doubles the Pokémon's weight.''
|Honey Gather=The Pokémon may gather Honey from somewhere.
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|Honey Gather=''The Pokémon may gather Honey from somewhere.''
|Huge Power=Raises the Pokémon’s Attack stat.
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|Huge Power=''Raises the Pokémon’s Attack stat.''
|Hustle=Boosts the Attack stat, but lowers accuracy.
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|Hustle=''Boosts the Attack stat, but lowers accuracy.''
|Hydration=Heals status problems if it is raining.
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|Hydration=''Heals status problems if it is raining.''
|Hyper Cutter=Prevents the Attack stat from being lowered.
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|Hyper Cutter=''Prevents the Attack stat from being lowered.''
|Ice Body=The Pokémon regains HP in a hailstorm.
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|Ice Body=''The Pokémon regains HP in a hailstorm.''
|Illuminate=Raises the likelihood of meeting wild Pokémon.
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|Illuminate=''Raises the likelihood of meeting wild Pokémon.''
|Illusion=Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
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|Illusion=''Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.''
|Immunity=Prevents the Pokémon from getting poisoned.
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|Immunity=''Prevents the Pokémon from getting poisoned.''
|Imposter=Transforms upon entering battle.
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|Imposter=''Transforms upon entering battle.''
|Infiltrator=Ignores Light Screen, Reflect, and Safeguard.
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|Infiltrator=''Ignores Light Screen, Reflect, and Safeguard.''
|Inner Focus=The Pokémon is protected from flinching.
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|Inner Focus=''The Pokémon is protected from flinching.''
|Insomnia=Prevents the Pokémon from falling asleep.
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|Insomnia=''Prevents the Pokémon from falling asleep.''
|Intimidate=Lowers the foe’s Attack stat.
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|Intimidate=''Lowers the foe’s Attack stat.''
|Iron Barbs=Damages attacking Pokémon for 1/8 their max HP on contact.
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|Iron Barbs=''Damages attacking Pokémon for 1/8 their max HP on contact.''
|Iron Fist=Boosts the power of punching moves.
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|Iron Fist=''Boosts the power of punching moves.''
|Justified=Raises Attack when hit by dark-type moves.
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|Justified=''Raises Attack when hit by dark-type moves.''
|Keen Eye=Prevents the Pokémon from losing accuracy.
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|Keen Eye=''Prevents the Pokémon from losing accuracy.''
|Klutz=The Pokémon can’t use any held items.
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|Klutz=''The Pokémon can’t use any held items.''
|Leaf Guard=Prevents status problems in sunny weather.
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|Leaf Guard=''Prevents status problems in sunny weather.''
|Levitate=Gives full immunity to all Ground-type moves.
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|Levitate=''Gives full immunity to all Ground-type moves.''
|Light Metal=Halves the Pokémon's weight.
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|Light Metal=''Halves the Pokémon's weight.''
|Lightningrod=The Pokémon draws in all Electric-type moves.
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|Lightningrod=''The Pokémon draws in all Electric-type moves.''
|Limber=The Pokémon is protected from paralysis.
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|Limber=''The Pokémon is protected from paralysis.''
|Liquid Ooze=Inflicts damage on foes using any draining move.
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|Liquid Ooze=''Inflicts damage on foes using any draining move.''
|Magic Bounce=Reflects most non-damaging moves back at their user.
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|Magic Bounce=''Reflects most non-damaging moves back at their user.''
|Magic Guard=The Pokémon only takes damage from attacks.
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|Magic Guard=''The Pokémon only takes damage from attacks.''
|Magma Armor=Prevents the Pokémon from becoming frozen.
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|Magma Armor=''Prevents the Pokémon from becoming frozen.''
|Magnet Pull=Prevents Steel-type Pokémon from escaping.
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|Magnet Pull=''Prevents Steel-type Pokémon from escaping.''
|Marvel Scale=Boosts Defense if there is a status problem.
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|Marvel Scale=''Boosts Defense if there is a status problem.''
|Minus=Boosts Sp. Atk if another Pokémon has Plus.
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|Minus=''Boosts Sp. Atk if another Pokémon has Plus.''
|Mold Breaker=Moves can be used regardless of Abilities.
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|Mold Breaker=''Moves can be used regardless of Abilities.''
|Moody=Raises a random stat two stages and lowers another one stage after each turn.
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|Moody=''Raises a random stat two stages and lowers another one stage after each turn.''
|Motor Drive=Raises Speed if hit by an Electric-type move.
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|Motor Drive=''Raises Speed if hit by an Electric-type move.''
|Moxie=Raises Attack one stage upon KOing a Pokémon.
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|Moxie=''Raises Attack one stage upon KOing a Pokémon.''
|Multiscale=Halves damage taken from full HP.
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|Multiscale=''Halves damage taken from full HP.''
|Multitype=Changes type to match the held Plate.
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|Multitype=''Changes type to match the held Plate.''
|Mummy=Contact with this Pokémon spreads this Ability.
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|Mummy=''Contact with this Pokémon spreads this Ability.''
|Natural Cure=All status problems are healed upon switching out.
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|Natural Cure=''All status problems are healed upon switching out.''
|No Guard=Ensures the Pokémon and its foe’s attacks land.
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|No Guard=''Ensures the Pokémon and its foe’s attacks land.''
|Normalize=All the Pokémon’s moves become the Normal type.
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|Normalize=''All the Pokémon’s moves become the Normal type.''
|Oblivious=Prevents the Pokémon from becoming infatuated.
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|Oblivious=''Prevents the Pokémon from becoming infatuated.''
|Overcoat=Protects against damage from weather.
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|Overcoat=''Protects against damage from weather.''
|Overgrow=Powers up Grass-type moves in a pinch.
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|Overgrow=''Powers up Grass-type moves in a pinch.''
|Own Tempo=Prevents the Pokémon from becoming confused.
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|Own Tempo=''Prevents the Pokémon from becoming confused.''
|Pickpocket=Steals attacking Pokémon's held item on contact.
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|Pickpocket=''Steals attacking Pokémon's held item on contact.''
|Pickup=The Pokémon may pick up items.
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|Pickup=''The Pokémon may pick up items.''
|Plus=Boosts Sp. Atk if another Pokémon has Minus.
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|Plus=''Boosts Sp. Atk if another Pokémon has Minus.''
|Poison Heal=Restores HP if the Pokémon is poisoned.
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|Poison Heal=''Restores HP if the Pokémon is poisoned.''
|Poison Point=Contact with the Pokémon may poison the foe.
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|Poison Point=''Contact with the Pokémon may poison the foe.''
|Poison Touch=Has a 30% chance of poisoning Pokémon upon contact when attacking.
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|Poison Touch=''Has a 30% chance of poisoning Pokémon upon contact when attacking.''
|Prankster=Raises non-damaging moves' priority by one stage.
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|Prankster=''Raises non-damaging moves' priority by one stage.''
|Pressure=The Pokémon raises the foe’s PP usage.
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|Pressure=''The Pokémon raises the foe’s PP usage.''
|Pure Power=Boosts the power of physical attacks.
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|Pure Power=''Boosts the power of physical attacks.''
|Quick Feet=Boosts Speed if there is a status problem.
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|Quick Feet=''Boosts Speed if there is a status problem.''
|Rain Dish=The Pokémon gradually recovers HP in rain.
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|Rain Dish=''The Pokémon gradually recovers HP in rain.''
|Rattled=Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.
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|Rattled=''Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.''
|Reckless=Powers up moves that have recoil damage.
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|Reckless=''Powers up moves that have recoil damage.''
|Regenerator=Heals for 1/3 max HP upon leaving battle.
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|Regenerator=''Heals for 1/3 max HP upon leaving battle.''
|Rivalry=Raises Attack if the foe is of the same gender.
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|Rivalry=''Raises Attack if the foe is of the same gender.''
|Rock Head=Protects the Pokémon from recoil damage.
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|Rock Head=''Protects the Pokémon from recoil damage.''
|Rough Skin=Inflicts damage to the foe on contact.
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|Rough Skin=''Inflicts damage to the foe on contact.''
|Run Away=Enables sure getaway from wild Pokémon.
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|Run Away=''Enables sure getaway from wild Pokémon.''
|Sand Force=Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.
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|Sand Force=''Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.''
|Sand Rush=Doubles Speed during a sandstorm.
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|Sand Rush=''Doubles Speed during a sandstorm.''
|Sand Stream=The Pokémon summons a sandstorm in battle.
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|Sand Stream=''The Pokémon summons a sandstorm in battle.''
|Sand Veil=Boosts the Pokémon’s evasion in a sandstorm.
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|Sand Veil=''Boosts the Pokémon’s evasion in a sandstorm.''
|Sap Sipper=Absorbs Grass moves, raising Attack one stage.
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|Sap Sipper=''Absorbs Grass moves, raising Attack one stage.''
|Scrappy=Enables moves to hit Ghost-type foes.
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|Scrappy=''Enables moves to hit Ghost-type foes.''
|Serene Grace=Boosts the likelihood of added effects appearing.
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|Serene Grace=''Boosts the likelihood of added effects appearing.''
|Shadow Tag=Prevents the foe from escaping.
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|Shadow Tag=''Prevents the foe from escaping.''
|Shed Skin=The Pokémon may heal its own status problems.
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|Shed Skin=''The Pokémon may heal its own status problems.''
|Sheer Force=Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
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|Sheer Force=''Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.''
|Shell Armor=The Pokémon is protected against critical hits.
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|Shell Armor=''The Pokémon is protected against critical hits.''
|Shield Dust=Blocks the added effects of attacks taken.
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|Shield Dust=''Blocks the added effects of attacks taken.''
|Simple=The Pokémon is prone to wild stat changes.
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|Simple=''The Pokémon is prone to wild stat changes.''
|Skill Link=Increases the frequency of multi-strike moves.
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|Skill Link=''Increases the frequency of multi-strike moves.''
|Slow Start=Temporarily halves Attack and Speed.
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|Slow Start=''Temporarily halves Attack and Speed.''
|Sniper=Powers up moves if they become critical hits.
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|Sniper=''Powers up moves if they become critical hits.''
|Snow Cloak=Raises evasion in a hailstorm.
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|Snow Cloak=''Raises evasion in a hailstorm.''
|Snow Warning=The Pokémon summons a hailstorm in battle.
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|Snow Warning=''The Pokémon summons a hailstorm in battle.''
|Solar Power=Boosts Sp. Atk, but lowers HP in sunshine.
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|Solar Power=''Boosts Sp. Atk, but lowers HP in sunshine.''
|Solid Rock=Powers down super- effective moves.
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|Solid Rock=''Powers down super- effective moves.''
|Soundproof=Gives full immunity to all sound-based moves.
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|Soundproof=''Gives full immunity to all sound-based moves.''
|Speed Boost=The Pokémon’s Speed stat is gradually boosted.
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|Speed Boost=''The Pokémon’s Speed stat is gradually boosted.''
|Stall=The Pokémon moves after even slower foes.
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|Stall=''The Pokémon moves after even slower foes.''
|Static=Contact with the Pokémon may cause paralysis.
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|Static=''Contact with the Pokémon may cause paralysis.''
|Steadfast=Raises Speed each time the Pokémon flinches.
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|Steadfast=''Raises Speed each time the Pokémon flinches.''
|Stench=The stench helps keep wild Pokémon away.
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|Stench=''The stench helps keep wild Pokémon away.''
|Sticky Hold=Protects the Pokémon from item theft.
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|Sticky Hold=''Protects the Pokémon from item theft.''
|Storm Drain=The Pokémon draws in all Water-type moves.
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|Storm Drain=''The Pokémon draws in all Water-type moves.''
|Sturdy=The Pokémon is protected against 1-hit KO attacks.
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|Sturdy=''The Pokémon is protected against 1-hit KO attacks.''
|Suction Cups=Negates moves that force switching out.
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|Suction Cups=''Negates moves that force switching out.''
|Super Luck=Heightens the critical-hit ratios of moves.
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|Super Luck=''Heightens the critical-hit ratios of moves.''
|Swarm=Powers up Bug-type moves in a pinch.
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|Swarm=''Powers up Bug-type moves in a pinch.''
|Swift Swim=Boosts the Pokémon’s Speed in rain.
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|Swift Swim=''Boosts the Pokémon’s Speed in rain.''
|Synchronize=Passes on a burn, poison, or paralysis to the foe.
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|Synchronize=''Passes on a burn, poison, or paralysis to the foe.''
|Tangled Feet=Raises evasion if the Pokémon is confused.
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|Tangled Feet=''Raises evasion if the Pokémon is confused.''
|Technician=Powers up the Pokémon’s weaker moves.
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|Technician=''Powers up the Pokémon’s weaker moves.''
|Telepathy=Protects against damaging moves from friendly Pokémon.
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|Telepathy=''Protects against damaging moves from friendly Pokémon.''
|Teravolt=Moves can be used regardless of Abilities.
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|Teravolt=''Moves can be used regardless of Abilities.''
|Thick Fat=Raises resistance to Fire- and Ice-type moves.
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|Thick Fat=''Raises resistance to Fire- and Ice-type moves.''
|Tinted Lens=Powers up “not very effective” moves.
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|Tinted Lens=''Powers up “not very effective” moves.''
|Torrent=Powers up Water-type moves in a pinch.
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|Torrent=''Powers up Water-type moves in a pinch.''
|Toxic Boost=Increases Attack to 1.5× when poisoned.
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|Toxic Boost=''Increases Attack to 1.5× when poisoned.''
|Trace=The Pokémon copies a foe's Ability.
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|Trace=''The Pokémon copies a foe's Ability.''
|Truant=The Pokémon can't attack on consecutive turns.
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|Truant=''The Pokémon can't attack on consecutive turns.''
|Turboblaze=Moves can be used regardless of Abilities.
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|Turboblaze=''Moves can be used regardless of Abilities.''
|Unaware=Ignores any change in stats by the foe.
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|Unaware=''Ignores any change in stats by the foe.''
|Unburden=Raises Speed if a held item is used.
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|Unburden=''Raises Speed if a held item is used.''
|Unnerve=Prevents opposing Pokémon from eating held Berries.
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|Unnerve=''Prevents opposing Pokémon from eating held Berries.''
|Victory Star=Raises moves' accuracy to 1.1× for friendly Pokémon.
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|Victory Star=''Raises moves' accuracy to 1.1× for friendly Pokémon.''
|Vital Spirit=Prevents the Pokémon from falling asleep.
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|Vital Spirit=''Prevents the Pokémon from falling asleep.''
|Volt Absorb=Restores HP if hit by an Electric-type move.
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|Volt Absorb=''Restores HP if hit by an Electric-type move.''
|Water Absorb=Restores HP if hit by a Water-type move.
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|Water Absorb=''Restores HP if hit by a Water-type move.''
|Water Veil=Prevents the Pokémon from getting a burn.
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|Water Veil=''Prevents the Pokémon from getting a burn.''
|Weak Armor=Raises Speed and lowers Defense by one stage each upon being hit by any move.
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|Weak Armor=''Raises Speed and lowers Defense by one stage each upon being hit by any move.''
|White Smoke=Prevents the Pokémon’s stats from being lowered.
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|White Smoke=''Prevents the Pokémon’s stats from being lowered.''
|Wonder Guard=Only super effective moves will hit.
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|Wonder Guard=''Only super effective moves will hit.''
|Wonder Skin=Has a 50% chance of protecting against non-damaging moves that inflict major status ailments.
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|Wonder Skin=''Has a 50% chance of protecting against non-damaging moves that inflict major status ailments.''
|Zen Mode=Changes the Pokémon's shape when HP is halved.
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|Zen Mode=''Changes the Pokémon's shape when HP is halved.''
|Symbiosis=Recovers some damage from Grass, Water and Ground moves.
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|Symbiosis=''Recovers some damage from Grass, Water and Ground moves.''
|Firestorm=Recovers some damage from Fire, Grass and Steel moves.
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|Firestorm=''Recovers some damage from Fire, Grass and Steel moves.''
|High Tide=Recovers some damage from Water, Fire and Ice moves.
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|High Tide=''Recovers some damage from Water, Fire and Ice moves.''
|Light Absorb=This Pokémon gradually recovers HP in bright sunlight.
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|Light Absorb=''This Pokémon gradually recovers HP in bright sunlight.''
|Dragonflight=Powers up own-type moves if hit by a Ground-type move.
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|Dragonflight=''Powers up own-type moves if hit by a Ground-type move.''
|Winter Coat=Powers down super-effective moves. More effective under the effects of hail.
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|Winter Coat=''Powers down super-effective moves. More effective under the effects of hail.''
|Charge Field=This Pokémon summons a Thunderstorm in battle.
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|Charge Field=''This Pokémon summons a Thunderstorm in battle.''
|Mirror Scale=Status problems are reflected to the foe.
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|Mirror Scale=''Status problems are reflected to the foe.''
|Mighty Shell=Protects against sandstorms and halves the chances of secondary effects of foe's attacks.
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|Mighty Shell=''Protects against sandstorms and halves the chances of secondary effects of foe's attacks.''
|Ambush=This Pokémon always strikes first.
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|Ambush=''This Pokémon always strikes first.''
|Relentless=Pursues escaping foes, dealing a parting shot.
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|Relentless=''Pursues escaping foes, dealing a parting shot.''
|Elemental=Absorbs own-type moves and may raise all stats one stage.
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|Elemental=''Absorbs own-type moves and may raise all stats one stage.''
|Purity=All status problems may be healed in combat.
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|Purity=''All status problems may be healed in combat.''
|Auto-Load=Negates recharge turns of some moves, but lowers their power.
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|Auto-Load=''Negates recharge turns of some moves, but lowers their power.''
|Ink Veil=Increases evasiveness upon being hit by any move.
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|Ink Veil=''Increases evasiveness upon being hit by any move.''
|Feed Frenzy=When this Pokémon lands a physical hit, its Attack may increase.
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|Feed Frenzy=''When this Pokémon lands a physical hit, its Attack may increase.''
|Deep Thought=Finds the ultimate answer, has no idea what the question is.
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|Deep Thought=''Finds the ultimate answer, has no idea what the question is.''
|Rainbow Mist=Creates a haze negating stat changes on the battlefield.
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|Rainbow Mist=''Creates a haze negating stat changes on the battlefield.''
|Prairie Wind=This Pokémon summons a Sylvan Orb in battle.
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|Prairie Wind=''This Pokémon summons a Sylvan Orb in battle.''
|Heat Mirage=Emits a firey aura that distorts accuracy of Non-Fire-types.
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|Heat Mirage=''Emits a firey aura that distorts accuracy of Non-Fire-types.''
|Grim Touch=Drains 1/4 of damage inflicted as HP.
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|Grim Touch=''Drains 1/4 of damage inflicted as HP.''
|Waterproof=This Pokémon is immune to Water-type moves.
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|Waterproof=''This Pokémon is immune to Water-type moves.''
|Sword Master=Boosts the power of blade moves.
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|Sword Master=''Boosts the power of blade moves.''
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Revision as of 09:24, 13 August 2012